One of Us
About the game
One of Us is a multiplayer social-deduction horror game where survivors complete objectives across a dark forest while one player secretly hunts among them as the Skinwalker. Players must gather resources, repair objectives, survive attacks, and figure out who they can trust before escaping.
My role
As Lead Scripter, I help oversee the game’s technical development while building and maintaining key gameplay systems. My work includes implementing core mechanics, improving existing features, and coordinating with other scripters to keep development consistent and efficient.